The most peculiar thing about “Interstellar” coming out hasn’t been its lukewarm 73% on Rotten Tomatoes or that it came up short to “Big Hero 6” in the box office over it’s opening weekend, it’s the apologetic reaction from fans of director Christopher Nolan, most of which defended the film even before its release.
“Interstellar” isn’t the first movie to fall victim to hype. But its worth discussing how a person’s reaction to the film is almost set in stone before they even see it. I have always liked Nolan’s films, but since I’m trying to offer an objective opinion on a blog I try to clear my mind of any good, or bad, expectations before watching a film. The same goes for games and television shows.
On June 19, 2000, Microsoft announced that they had acquired Bungie Software and that Bungie would be part of the Microsoft Game Division under the name Bungie Studios. “Halo,” originally planned to be released solely for PC gaming, would become a Xbox exclusive. The greatest exclusive franchise to ever land on the Xbox consoles. Acquiring Bungie would be, financially, a strong decision for Microsoft. The sequel, “Halo 2,” also left a legacy on the video game industry, and made more than $125 million on its release day setting a record in the entertainment industry. “Halo 3” would break that record, earning $170 million on its opening day.
On October 1, 2007, Microsoft and Bungie announced that Bungie was splitting off from its parent and becoming a privately held limited liability company named Bungie LLC. Microsoft would retain a minority stake and continue to partner with Bungie on publishing and marketing both “Halo” and future projects, with the “Halo” intellectual property belonging to Microsoft.
Yesterday Valve is reported to have launched their long-awaited Source 2 engine as part of the new DOTA 2 Workshop Tools. Valve isn’t confirming that this is actually Source 2 – but Steam and DOTA 2 communities are confident that is the case. Why is this important news?
Well it may not be. Let’s start this story from the beginning.
Valve Corporation was founded by long-time Microsoft employees Gaben Newell and Mike Harrington on August 24, 1996. Newell and Harrington privately funded Valve through the development of a little game called “Half-Life.”
“Half-Life” was developed using the Quake engine which featured real-time 3D renderings and was originally created for the 1996 game “Quake.” “Half-Life” was originally planned to be released late 1997, but was delayed till November 19, 1998. Valve later acquired TF Software PTY Ltd, the makers of a mod called “The Team Fortress Mod” for “Quake,” with the intent to create a stand-alone game titled “Team Fortress.”
Preview: The Potential of “Evolve”
Valve Corporation published “Left 4 Dead” and the subsequent sequel “Left 4 Dead 2.” After acquiring Turtle Rock Studios in 2008, Valve would shut down the company. Some time after the release of “Left 4 Dead.” Turtle Rock Studios had only a few remaining team members who developed an iPhone maintenance app called “Garage Buddy,” shortly after this release they put up a new website declaring their reformation.
It wasn’t long after, in 2011, when Turtle Rock Studios begun aggressive hiring for their next major title. In May 2011 THQ acquired the rights to a “first-person shooter game” that was being developed by Turtle Rock Studios. THQ head Danny Bilson was enthusiastic and said “Those guys are really smart. They were the Left 4 Dead team and that was fun. This one’s wild. I can’t wait to share that one. People are going to go nuts. It’s the most well-thought out design from beginning I’ve ever seen.”
Video Game Preview: What to Expect from E3 2014
June 10th is when E3 2014 will begin. We will hear about new technology, and most importantly new next-gen games. E3 2013 seemed to be all about the new consoles (and rightfully so), but a lot of the new games were glossed over. Many games announced last year have been delayed such as “The Witcher 3,” “The Division,” and “Halo 5: Guardians” game. So expect to hear more about all of these and less about distant future titles. (more…)