I’m a big fan again, I swear!
The worst part about not being a fan of Force Awakens or The Last Jedi in the Twitterverse is that I’m immediately lumped in and generalized with the rest of the haters. Except some of the haters… just kind of need to grow up.
I was at Fantastic Fest and kept joking with my friend that I was going to have a “real talk” with Rian Johnson about The Last Jedi (I never actually planned to do it, if anything I’d just pick his brain about filmmaking in general since I’ve loved all his other works). Around the time of his arrival my friend pulled me aside and said “Don’t say anything about Last Jedi.”
I reaffirmed that I had never intended to, and he mentioned that the Alamo Drafthouse brought in extra security after Rian Johnson received some death threats – are you fucking kidding me?
I wrote about this awhile back, but now with the films release less than two weeks ago. I want to touch on this point one last time.
The original “Star Wars” trilogy was perfect. In its own contained way, all 3 films told a perfect story in a fantastical universe (say what you want about Ewoks, still a perfect conclusion).
Every single “Star Wars” project since that trilogy has been a bonus – icing on the cake. Not even the horrendous holiday special could bring the greatness of the original saga down. Nothing will ever “ruin” that trilogy.”
The prequels – a bonus. Imperfect icing with insight into the origins of our great trilogy. These films? They could still be perfect, but what we had with the original trilogy was rare and not easily re-created by anyone. It’s also additional icing, insight into the epilogue of the franchise.
So no worries if “Force Awakens” isn’t up to par with the original trilogy. It’ll still be awesome to see Abrams’ vision unfold and for us to spend more time in this amazing universe.
SN: John freakin’ Williams
He really is the best.
SN: “The Force Awakens” role in the Oscars
We’re a little too late in posting this trailer, but good God we’ve probably contributed about 100 of the views.
Among a lot of the unseen films in the Oscar prediction world, there is still one major film that many prognosticators aren’t talking about, and that is Force Awakens
“Star Wars” and “Empire Strikes Back” both didn’t fare well with awards, but if “Force Awakens” is able to pull out a Metacritic score in the 70s or 80s it may be very likely that it will enter the expanded Best Picture category.
As usual we’ve had the movie sweeping the technical categories, but “Best Picture” and “Screenplay” are still shaky. Also what about the actors? We put Mark Hamill as a dark horse in our predictions, but anyone could really stand out.
A fair prediction is that “Force Awakens” will dethrone “Avatar” as the highest-grossing film of all time. We have our Thursday night tickets, (my Kylo Ren action figure is also in the mail), so we’ll see.
What do you think “Force Awakens'” role at the Oscars will be?
Months ago we talked about the potential of EA reinventing a very successful multiplayer franchise.
This past week gamers have been giving the beta a run for there money. The beta offers a short single/co-operative survival mode mission, along with two MASSIVE multiplayer game types.
First thing when logging onto the survival mode that I saw – Split Screen. Hell, yes. It’s long time game companies stop pretending that every family can afford multiple consoles and online accounts.
Oh my God. Oh my God. Oh my God.
They’re going to make a “Star Wars” theme park.
Dinosaurs. People freakin’ love dinosaurs.
But seriously, what makes this franchise so popular? You have one great film that single-handedly thrust computer-generated imagery (CGI) into a commonplace position in modern cinema. Followed by two sub-par films, and now many years later, a strong reboot.
“Jurassic World” just had the biggest Friday in box-office history. Why is this? It doesn’t quite have the universal acclaim that “Jurassic Park” had, and its been a very long time since this franchise has even appeared in pop culture.
“Jurassic Park” was borderline revolutionary. Like “Star Wars” or “King Kong” before it, it knocked down the logistical walls of film-making with its combination use of animatronics and CGI.
SN: The Force Awakens – It’s okay to put your guard down
Your guard is up. Very few moments in your life you felt the sensation of anxiety and jubilant glee: your first wedding, birth of your first child, and the premiere of Star Wars Episode I: The Phantom Menace when John Williams’ classic score accompanied your beating heart. You were pumped. Goosebumps riddled your scrawny body… Lucas’ masterpiece franchise finally to come full circle..
The movie starts… you shrug off the occasional mediocre dialogue, you shrug off the explanation of “The Force” being lazily defined to “Midi-chlorians.” You try and shrug off Jar Jar Binks, but he just… keeps… talking…. You’re at war with your own nostalgia: “No! This can’t be bad! This isn’t bad!”
It’s finally here! “Star Wars Episode VII: The Force Awakens” delivers a teaser trailer worthy of fandom deduction and criticism.
Here are some notable Pros and Cons. Click “More” to keep reading.
In 1977, 22 year-old Tōru Iwatani started his career with a computer software company called Namco. He had an idea about creating a video game based on the concept of eating. Over the course of 1979 Iwatani and a nine-man team would work on “Pakkuman.” The original Japanese title was inspired by the Japanese onomatopoeic slang phrase “paku-paku taberu” where paku-paku describes the sound of the mouth movement when widely opened and then closed in succession.
Among his team was programmer Shigeo Funaki, a hardware engineer and Toshio Kai who worked on the sound and music. With this game, Iwatani wanted to appeal to a wider audience beyond the typical demographics, primarily women who weren’t often seen in arcades at the time.
At the same time of development, Namco was creating “Rally X,” both “Rally X” and “Pakkuman” were demonstrated at a Tokyo game show. People were head-over-heels for “Rally X,” and many people didn’t have high hopes for this bizarre game about eating dots. Namco launched the game in Japan in 1980, where it received a lukewarm response. “Space Invaders” was the most popular game at the time, and “Pakkuman” wasn’t changing that anytime soon.