Gallery: “The Legend of Zelda: The Ocarina of Time”
In the 1980s video games were being thrust into popular culture. Nintendo, originally a playing card company formed in 1889, had been venturing into the electronic era since the mid-70s. From the early “Game & Watch” handheld games to the arcade cabinets that supported their early hits such as “Donkey Kong” and “Super Mario Bros.” Nintendo swiftly established itself as one of the leading video game production companies out there.
At this time video games mostly featured titles where the goal was to earn “high scores” as opposed to completing a story. Nowadays video games navigate players through narratives as the problem-solve their way through the story. A lot of that is thanks to Shigeru Miyamoto.
Shigeru Miyamoto sought out to focus more on gameplay with “Super Mario Bros,” and even more ambitiously with “The Legend of Zelda.”
What a bizarre year for video games. Was the first year of the next generation a success? Well, it was different.
Nintendo probably has the greatest story here. Back in March we wrote about their struggling profits and what a world without Nintendo may look like after unveiling their new console – the Wii U. BBC news had reported that Nintendo executives took pay cuts, in the 20-30% range, including president President Satoru Iwata who took a 50% pay cut after disappointing sales of the Wii U.
All of these projections implied a bleak future for one of the eldest video game company. So it feels refreshing to make an easy case that the Wii U had the best exclusive titles of 2014.
Critical thinking, an analytical quality that is required, at various lengths, of every existing video game. Before video games told complex interactive stories or pitted players from around the world, in an arena against each other, video games acted as mental tests, some more difficult than others.
“Tetris” was, and is, one of the greatest mental tests of its medium. It has, on several occasions, been the subject of academic research. Vladimir Polkhilko was the first clinical psychologist to conduct experiments using “Tetris.” It has been used in several fields including theory of computation, algorithmic theory, and cognitive psychology.
Video Game Preview: What to Expect from E3 2014
June 10th is when E3 2014 will begin. We will hear about new technology, and most importantly new next-gen games. E3 2013 seemed to be all about the new consoles (and rightfully so), but a lot of the new games were glossed over. Many games announced last year have been delayed such as “The Witcher 3,” “The Division,” and “Halo 5: Guardians” game. So expect to hear more about all of these and less about distant future titles. (more…)
People have nonchalantly discussed Nintendo’s stagnation when it comes to the technology behind the new Xbox and Sony systems. After the WiiU sales have proved to be highly unsatisfactory, president Satoru Iwata has to be sweating. What is holding this company back?
Nintendo has been around since the beginning. They were consistent both in quality and quantity. They actively competed against Sega and Atari and kept pace with Sony. Nintendo’s transition to three-dimensional gaming was seamless. Releasing hit after hit for the Nintendo 64. Including the highly regarded, greatest video game of all time – “The Legend of Zelda: The Ocarina of Time.”
More than a reoccurring video game character; Mario is an icon. Named the most popular video game character in history by various publications, the 32-year old plumber isn’t exactly an open book. Certainly, Mario is a legend in the Mushroom World, after saving Princess Peach countless times and restoring balance after many attacks from the relentless Bowser and and his band of Kooplings.
So let’s start from the beginning. Not necessarily the beginning of the franchise which started with the arcade title “Donkey Kong” in 1981, but the beginning of the story. Which started in the 1995 title “Super Mario World 2: Yoshi’s Island.”
To properly retell this story, we will be filling in the blanks between games as we go. We have color coated which game the information comes from so that you can help us fill in any possible blanks. Let’s try and make a third dimension out of the world of Mario. (more…)
Nostalgic Video Game Review: Star Fox Adventures
by Matthew Durham
I loved my Gamecube, during that time though having the PlayStation 2 or the Xbox was more favorable. But seriously looking back I don’t understand why. The GameCube had one of the greatest game selections of any console ever. Granted Nintendo produced original games for its consoles much more often than Microsoft or Sony.
So not to long ago I dug up Star Fox Adventures a sequel to the smash hit Nintendo 64 game Star Fox. I have gone back and played this game three times now, and I’m holding into to it tightly for the future. Out of all the great memorable GameCube games it’s kind of odd I am choosing to do a nostalgia piece on Star Fox Adventures right?